Texture tutorial

I will be showing you a few tips on textures: How to change the colour/size/blend modes etc. This tutorial is done using PS7, but I'm sure it's translatable to PSP or other versions of PS. This tutorial is step-by-step, so you can follow it with only a limited amount of knowledge about PS. Click on the underlined text in each step to see a screenshot of how to do each step.

All textures used in these tutorials are my own which you can find here.

To change the colour of the texture if you don't like the original colour - Before and After

Step 1: Open up the texture in PS.
Step 2: Click Image > Adjustments > Desaturate
Step 3: Layer > New Fill Layer > Solid Color
Step 4: When the New Layer palette comes up, click OK.
Step 5: Choose the colour you would like your texture to be.
Step 6: In the layers palette, choose the blend mode for the new colour layer. These are what the texture now looks like with the colour layer set on multiply, screen, overlay, soft light, color. These are the blend modes I use most often. Experiment with blend modes and colours to see which one you like best.
Step 7: If your texture looks too washed out or too light, but you still like the blend mode (such as this one does), duplicate the background layer.
Step 8: Click on your duplicated background layer, and drag it to the top of the layers palette, let go when you see a thick black line above the color layer - that tells you it has been moved.
Step 9: On your duplicated background layer, which should be at the top of the layers palette, change the blend mode to Overlay. Repeat the process so you have 2 duplicated Overlay layers at the top of the palette.
Step 10: Your layers palette and texture should now look like this. The texture no longer looks washed out or faded. If you don't like how strong the texture looks now, change the blend mode of the 2 top layers (The ones on Overlay) to Soft Light. This will tone down the effect.
 


To soften the texture - Before and After

Step 1:
Open the Texture, and duplicate the background layer. Your layers palette should look like this.
Step 2: Filter > Noise > Median
Step 3: Set the radius to 5 pixels.
Step 4: If you think it's too blurry, lower the opacity of the layer to 65%.
 


To clone out bits of a texture you don't like - Before and After

Step 1:
Open up the texture in PS
Step 2: Select the clone tool
Step 3: Select the brush options and choose your brush size. This is how the clone brush should look on your canvas.
Step 4: Place the mouse over the area you want to clone (the good bit that you want to keep), and hold the alt button, the mouse should turn into a little target, then click with the left mouse button. This is now the area that PS will use as a reference to clone out the bad bits you want to get rid of.
Step 5: Place the mouse over the area you want to get rid of, and click with the left mouse button. You may need to click a few times to get the desired effect. You should see the bits you don't like change into the bit you do like (The area that you pressed alt + clicked on. Note: You can always change the area that it clones. Just put the mouse to a different area, hold alt + click with the mouse).
Step 6: Your texture should now look like this

 


To rotate texture - Before and After

Step 1: Open the texture in PS
Step 2: Click Image > Rotate Canvas > Flip Canvas Horizontal. Repeat again, except this time click Image > Rotate Canvas >  Flip Canvas Vertical instead of Horizontal.

However: If you've already pasted the texture onto the wallpaper, make sure you have the texture layer highlighted, then to rotate it click Edit > Transform > Flip Horizontal/Vertical.

 



I hope you find this tutorial useful, and feel free to email me or tag me if you have any comments about it.