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Texture tutorial
I will be showing you a few tips on textures: How to change the
colour/size/blend modes etc. This tutorial is done using PS7, but I'm sure
it's translatable to PSP or other versions of PS. This tutorial is
step-by-step, so you can follow it with only a limited amount of knowledge
about PS. Click on the underlined text in each step to see a screenshot of
how to do each step.
All textures used in these tutorials are my own which you can find
here.
To change the colour of the texture if you don't like the original
colour - Before and
After
Step 1: Open up the
texture in PS.
Step 2: Click Image >
Adjustments > Desaturate
Step 3: Layer > New Fill
Layer > Solid Color
Step 4: When the New Layer
palette comes up, click OK.
Step 5: Choose the colour
you would like your texture to be.
Step 6: In the layers
palette, choose the blend mode for the new colour layer. These are
what the texture now looks like with the colour layer set on
multiply,
screen,
overlay,
soft
light, color. These are the blend modes I use most often. Experiment with
blend modes and colours to see which one you like best.
Step 7: If your texture looks too washed out or too light,
but you still like the blend mode (such
as this one does), duplicate the
background layer.
Step 8:
Click on your
duplicated background layer, and drag it to the top of the layers palette,
let go when you see a thick black line above the color layer - that
tells you it has been moved.
Step 9:
On your duplicated
background layer, which should be at the top of the layers palette, change
the blend mode to Overlay. Repeat the process so you have 2 duplicated
Overlay layers at the top of the palette.
Step 10:
Your layers
palette and texture should now look like this. The texture no longer
looks washed out or faded. If you don't like how strong the texture looks
now, change the blend mode of the 2 top layers (The ones on Overlay) to
Soft Light. This will tone down the effect.
To soften the texture - Before and
After
Step 1:
Open the
Texture, and duplicate the background layer. Your layers palette
should look
like this.
Step 2:
Filter > Noise
> Median
Step 3:
Set the radius
to 5 pixels.
Step 4:
If you think
it's too blurry, lower the opacity of the layer to 65%.
To clone out bits of a texture you don't like -
Before and
After
Step 1: Open up the texture in PS
Step 2:
Select the
clone tool
Step 3:
Select the
brush options and choose your brush size.
This is how the
clone brush should look on your canvas.
Step 4: Place the mouse over the area you want to clone (the
good bit that you want to keep), and hold the alt button, the mouse should
turn into a little target, then click with the left mouse button. This is
now the area that PS will use as a reference to clone out the bad bits you
want to get rid of.
Step 5:
Place the mouse
over the area you want to get rid of, and click with the left mouse
button. You may need to click a few times to get the desired effect. You
should see the bits you don't like change into the bit you do like (The
area that you pressed alt + clicked on. Note: You can always change the
area that it clones. Just put the mouse to a different area, hold alt +
click with the mouse).
Step 6:
Your texture
should now look like this
To rotate texture - Before
and After
Step 1: Open the texture in PS
Step 2: Click Image > Rotate Canvas > Flip Canvas
Horizontal. Repeat again, except this time click Image > Rotate Canvas >
Flip Canvas Vertical instead of Horizontal.
However: If you've already pasted the texture onto the wallpaper, make
sure you have the texture layer highlighted, then to rotate it click Edit
> Transform > Flip Horizontal/Vertical.
I hope you find this tutorial useful, and feel free to
email me or
tag me if you
have any comments about it. |